Characterology
Characterology is a method of character study combining revised physiognomy, reconstructed phrenology and amplified pathognomy, with ethnology, sociology and anthropology
- Pathognomy is the study of passions and emotions. It refers to the expression of emotions indicated by the voice, gestures and facial expression
- Phrenology is a pseudomedicine primarily focused on measurements of the human skull
- Anthropology is the study of humans and human behaviour and societies in the past and present
- Ethnology is the branch of anthropology that compares and analyses the characteristics of different peoples and the relationship between them
- Sociology is the scientific study of society, including patterns of social relationships, social interaction, and culture
- Physiognomy is the assessment of character or personality from a person’s outer appearance, especially the face
list of the types of characters may vary widely, depending on character creator or gamemaster:
Focal character ∗ Stock character ∗ Declamatio ∗ Composite Character ∗ Gag Character ∗ Generic Character ∗ Costumed Character
Sympathetic Character ∗ Canned Character ∗ Un-canned Character ∗ Naked Character ∗ Unheard Character ∗ Secret Character ∗ Non-player character
Player Character ∗ Non-Ugly Character ∗ Player Character ∗ Holistic Character ∗ Beautiful Character ∗ Unseen Character
Greek χαρακτήρ character and -λογία, -logia
unseen character – new game, designed by 1518&projects, 17 december 2019
1518&projects
Characterology, an exact science – L. Hamilton McCormick 1920
wikipedia
Characterology, an exact science – L. Hamilton McCormick 1920